Age of wonders 3 warlord melee10/27/2023 Added to AoWIII in the Eternal Lords expansion, albeit in a different form (each race has its own undead counterpart, producing ghouled units).Perks, along with race and secret technology, append different modifiers (both positive and negative) which can affect the players' gameplay style. Initially partially present in AoWIII as the Revenant minor race. Added to AoWIII in the Eternal Lords expansion. Refused to join the Commonwealth later left the continent en mass (in CY94). Eldritch Horror seems to be based on them. Fate unknown.ĭriven out or the world of Athla (QJR384) (but still exist in the Shadow Realm). Wiped out by their ruler, Nimue, between the first and second games (as revealed by Merlin in the Syron campaign in Shadow Magic). Replaced Wood and Dark Elves during "The Mending" (YC150) Most killed in the Heartwood massacre (YC173). Added to AoWIII in the Eternal Lords expansion Refused to join the Commonwealth later retreated to "the north" (YC66). Most "mended" into High Elves (YC150), although many had already left for the Shadow Realm under Meandor (QJR390) a (relatively) small group believed to be in hiding somewhere in the Blessed Continent under the rule of Hester (last seen in YC1) (Present in AoWIII as the, now-undead, Archon Revenants)Įmpire destroyed by Humanity Became Nomad race in Shadow Magic. These races make up a key part of the game's history and universe if future races are added, there is a strong likelihood that they will be be drawn in part (if not in full) from this pool of pre-existing options.Īll AoW races and their fates ArchonsĬalled "High Men" in AOWI Left for the Shadow Realm (QJR384). 18 races exist in AoW's lore: the 9 in Age of Wonders 3 (6 in the base game, 1 from the Golden Realms expansion, and 2 more in the Eternal Lords expansion), and another 9 that only exist in previous instalments of the series.
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